Addicts love & casuals hate
Its interesting how so many embrace the idea of corporate greed. Supercell schemed for more gem buying with the winter update. Tantamount to Disney charging for wifi in its resort hotels. Update after update only illustrates their plan.
Supercell had a quandary: "how to get rid of costly casual players who take up expensive server space while enticing new and addicted players to spend more?" The December "how the game should be played" update solved their quandary.
Supercell realizes new players will continually download the game, and the established casual players (who dont spend money on the game) will simply delete the app. The marketing strategy employed by Supercell is brutal, but in the end will be effective and very profitable for the billion dollar corporation.
Regarding the update: Juvenile "rebalancing" and "troop polishing" - a complete failure in the new algorithims; but the real plot was to increase money being spent on the game (mission accomplished - well done supercell).
In the end its all about corporate profits. Dont be blinded by supercells greedy smokescreen - apparently $4 billion isnt enough.
Get rid of pop ups about
Clash of Clans, v8.212.12